Zonical: Difference between revisions

From bmod
m (Updating robot details for Zonical)
m (Updating robot details for Zonical)
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| Ammo Regen || 100.0
| Ammo Regen || 100.0
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| Building Cost Reduction || 0.5
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| Cancel Falling Damage || 1.0
| Cancel Falling Damage || 1.0
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| Major Increased Jump Height || 1.25
| Major Increased Jump Height || 1.25
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| Maxammo Metal Increased || 2.5
| Metal Regen || 65.0
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| Metal Regen || 200.0
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| Mod Teleporter Cost || 18.0
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| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.75
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| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
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| Maxammo Metal Increased || 1.25
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| Melee Range Multiplier || 1.15
| Melee Range Multiplier || 1.15
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| Mod Teleporter Cost || 8.0
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| Repair Rate Increased || 2.0
| Repair Rate Increased || 2.0

Revision as of 22:15, 29 October 2024

Contents

Description

  • Name: Zonical
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Quick-draw Pistol, Gunslinger
  • Tips: Gain Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines
  • Death Tip: Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Major Increased Jump Height 1.25
Metal Regen 65.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Robot Engineer sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0

Engineer'S Pistol

Attribute Value
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0

The Gunslinger

Attribute Value
Construction Rate Increased 10.0
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 1.6
Engy Dispenser Radius Increased 6.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.15
Mod Teleporter Cost 8.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 8.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500 dispenser=750
Owned Building Phasing sentry=1 dispenser=1


See also: