Samureye: Difference between revisions

From bmod
m (Updating robot details for Samureye)
m (Updating robot details for Samureye)
 
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* '''Role''': Disruptor
* '''Role''': Disruptor
* '''Subclass''': Disruptor
* '''Subclass''': Disruptor
* '''Health''': 2175
* '''Health''': 650
* '''Health Bonus Per Human Player''': 50
* '''Health Bonus Per Human Player''': 15
* '''Short Description''': Half-Zatoichi, Splendid Screen
* '''Short Description''': Half-Zatoichi, Splendid Screen
* '''Tips''': Samurai Anti Mann\nCharge refill on hit
* '''Tips''': Samurai Anti Mann\nCharge refill on hit
* '''Death Tip''': Samureye. can still be one-shot by the Half Zatoichi
* '''Death Tip''': Samureye. can still be one-shot by the Half Zatoichi
* '''Scale''': 1.5
* '''Difficulty''': 2
* '''Difficulty''': 2
* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Regular Model - Normal head


== Player Attributes ==
== Player Attributes ==
Line 29: Line 30:
| Damage Force Reduction || 1.25
| Damage Force Reduction || 1.25
|-
|-
| Move Speed Penalty || 0.6
| Move Speed Penalty || 0.9
|-
|-
| Rage Giving Scale || 0.75
| Rage Giving Scale || 0.75
Line 56: Line 57:
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
! Attribute !! Value
|-
| Attack Not Cancel Charge || 1.0
|-
| Bot Custom Jump Particle || 1.0
|-
|-
| Dmg Taken From Blast Reduced || 1.0
| Dmg Taken From Blast Reduced || 1.0
Line 63: Line 68:
| Lose Demo Charge On Damage When Charging || 0.0
| Lose Demo Charge On Damage When Charging || 0.0
|-
|-
| Major Increased Jump Height || 1.65
| Major Increased Jump Height || 2.3
|}
|}



Latest revision as of 20:03, 17 December 2024

Contents

Description

  • Name: Samureye
  • Class: Demoman
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 650
  • Health Bonus Per Human Player: 15
  • Short Description: Half-Zatoichi, Splendid Screen
  • Tips: Samurai Anti Mann\nCharge refill on hit
  • Death Tip: Samureye. can still be one-shot by the Half Zatoichi
  • Scale: 1.5
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.15
Cancel Falling Damage 1.0
Damage Force Reduction 1.25
Move Speed Penalty 0.9
Rage Giving Scale 0.75

The Half-Zatoichi

Attribute Value
Charge Meter On Hit 1.0
Charge Time Increased 3.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.8
Killstreak Tier 1.0
Mult Charge Turn Control 10.0
Restore Health On Kill 10.0

The Splendid Screen

Attribute Value
Attack Not Cancel Charge 1.0
Bot Custom Jump Particle 1.0
Dmg Taken From Blast Reduced 1.0
Dmg Taken From Fire Reduced 1.0
Lose Demo Charge On Damage When Charging 0.0
Major Increased Jump Height 2.3


See also: