Brainiac: Difference between revisions

From bmod
m (Updating robot details for Brainiac)
m (Updating robot details for Brainiac)
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* '''Class''': Engineer
* '''Class''': Engineer
* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': SingleClass
* '''Subclass''': Engineer
* '''Health''': 2000
* '''Health''': 3000
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 60
* '''Short Description''': MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
* '''Short Description''': MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
Line 39: Line 39:
| Metal Regen || 100.0
| Metal Regen || 100.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.85
|-
|-
| Override Footstep Sound Set || 2.0
| Override Footstep Sound Set || 2.0
Line 105: Line 105:
See also:
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Subclass|Robots in Subclass Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Revision as of 23:27, 1 January 2025

Contents

Description

  • Name: Brainiac
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 3000
  • Health Bonus Per Human Player: 60
  • Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
  • Tips: Use +use or special attack to open MatePort menu to teleport to teammates
  • Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 20.0
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Eureka Effect

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 4.0
Mod Wrench Builds Minisentry 0.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0

The Rescue Ranger

Attribute Value
Damage Bonus 1.75
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Faster Reload Rate 0.25
Fire Rate Bonus 0.75
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0


See also: