Sensor Armstrong
Contents
Description
- Name: Sensor Armstrong
- Class: Heavy
- Role: Tank
- Subclass: Tank
- Health: 5000
- Health Bonus Per Human Player: 150
- Short Description: Nanomachines
- Tips: Deal/take 4000 damage to fill meter\nOnce used become slower, Ubered, & repair yourself\nYou can't contest objectives
- Death Tip: Armstrong is slower in Nanomode\nTanks can be stunned by shields and stomps\nTanks take double melee damage
- Robot Coins: 25.0
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
| Attribute | Value |
|---|---|
| Aiming Movespeed Increased | 2.0 |
| Airblast Vulnerability Multiplier | 0.1 |
| Attach Particle Effect | 35.0 |
| Cancel Falling Damage | 1.0 |
| Cannot Pick Up Intelligence | 1.0 |
| Damage Force Reduction | 0.0 |
| Dmg From Melee Increased | 2.0 |
| Dmg Taken From Crit Reduced | 0.75 |
| Head Scale | 0.8 |
| Increase Buff Duration | 10.0 |
| Increase Player Capture Value | -1.0 |
| Move Speed Penalty | 1.2 |
| Rage Giving Scale | 0.75 |
Fists
| Attribute | Value |
|---|---|
| Damage Bonus | 1.23076923076923077 |
| Dmg Penalty Vs Buildings | 0.35 |
| Fire Rate Penalty | 1.1 |
| Killstreak Tier | 1.0 |
Custom Attributes Weapon
| Attribute | Value |
|---|---|
| Shake On Hit | amplitude=10.0 frequency=2.0 duration=0.5 |
| Shake On Step | amplitude=2.5 frequency=1.0 range=400.0 |
See also: