Barricade

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Revision as of 01:54, 23 March 2024 by Higps (talk | contribs) (Updating robot details for Barricade)

Contents

Description

  • Name: Barricade
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
  • Tips: Build teamporters to easily teleport your team to the front lines
  • Death Tip: Barricade's sentry has very small range and shoots slowly
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Building Cost Reduction 0.5
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Major Increased Jump Height 1.25
Maxammo Metal Increased 2.5
Metal Regen 200.0
Mod Teleporter Cost 18.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Robot Engineer sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0

Shotgun (Renamed/Strange)

Attribute Value
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Faster Reload Rate 1.85
Fire Rate Bonus 0.8
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500 dispenser=1000
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5

Warpaint Id: Team Serviced

The Southern Hospitality

Attribute Value
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 5.6
Engy Dispenser Radius Increased 10.0
Engy Sentry Damage Bonus 0.4
Killstreak Tier 1.0
Melee Range Multiplier 1.65
Repair Rate Increased 2.0
Upgrade Rate Decrease 2.0


See also: