Barricade
Description
- Name: Barricade
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
- Tips: Build teamporters to easily teleport your team to the front lines
- Death Tip: Barricade's sentry has very small range and shoots slowly
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
- Airblast Vulnerability Multiplier: 0.3
- Ammo Regen: 100.0
- Building Cost Reduction: 0.5
- Cancel Falling Damage: 1.0
Custom Attributes Player
- Robot Engineer: sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0
- Damage Force Reduction: 0.3
- Major Increased Jump Height: 1.25
- Maxammo Metal Increased: 2.5
- Metal Regen: 200.0
- Mod Teleporter Cost: 18.0
- Move Speed Penalty: 0.75
- Override Footstep Sound Set: 2.0
- Rage Giving Scale: 0.75
- Scale: 1.65
Weapons
Shotgun (Renamed/Strange)
Attributes
- Construction Rate Increased: 10.0
- Damage Bonus: 1.25
- Engineer Building Teleporting Pickup: 10.0
- Engy Building Health Bonus: 5.6
- Engy Dispenser Radius Increased: 10.0
- Engy Sentry Damage Bonus: 0.4
- Killstreak Tier: 1.0
- Melee Range Multiplier: 1.65
- Repair Rate Increased: 2.0
- Upgrade Rate Decrease: 8.0
Custom Attributes Weapon
- Mod Building Health: teleporter=500 dispenser=1000
- Owned Building Phasing: sentry=1 dispenser=1
- Robot Engineer: dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5
- Warpaint Id: Team Serviced
The Southern Hospitality
- Skin: 0