Barricade

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Revision as of 13:50, 17 March 2024 by Higps (talk | contribs) (Updating robot details for Barricade)
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Description

  • model: models/bots/engineer/bot_engineer.mdl
  • class: Engineer
  • shortdescription: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
  • name: Barricade
  • deathtip: Barricade's sentry has very small range and shoots slowly
  • role: Engineer
  • subclass: SingleClass
  • tips: Build teamporters to easily teleport your team to the front lines
  • health: 1250
  • health_bonus_per_player: 60
  • difficulty: 3
  • scale: 1.65

player_attributes

  • move speed penalty: 0.75
  • damage force reduction: 0.3
  • airblast vulnerability multiplier: 0.3
  • cancel falling damage: 1.0
  • override footstep sound set: 2.0
  • maxammo metal increased: 2.5
  • ammo regen: 100.0
  • metal regen: 200.0
  • building cost reduction: 0.5
  • mod teleporter cost: 18.0
  • major increased jump height: 1.25
  • rage giving scale: 0.75

custom_attributes_player

  • robot engineer: sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0

weapons

Shotgun (Renamed/Strange)

  • warpaint_id: 417

attributes

  • damage bonus: 1.25
  • Construction rate increased: 10.0
  • killstreak tier: 1.0
  • melee range multiplier: 1.65
  • Repair rate increased: 2.0
  • engineer building teleporting pickup: 10.0
  • engy sentry damage bonus: 0.4
  • engy dispenser radius increased: 10.0
  • engy building health bonus: 5.6
  • upgrade rate decrease: 8.0

custom_attributes_weapon

  • mod building health: teleporter=500 dispenser=1000
  • robot engineer: dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5
  • owned building phasing: sentry=1 dispenser=1

The Southern Hospitality

  • skin: 0