Barricade
Description
- model: models/bots/engineer/bot_engineer.mdl
- class: Engineer
- shortdescription: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
- name: Barricade
- deathtip: Barricade's sentry has very small range and shoots slowly
- role: Engineer
- subclass: SingleClass
- tips: Build teamporters to easily teleport your team to the front lines
- health: 1250
- health_bonus_per_player: 60
- difficulty: 3
- scale: 1.65
player_attributes
- move speed penalty: 0.75
- damage force reduction: 0.3
- airblast vulnerability multiplier: 0.3
- cancel falling damage: 1.0
- override footstep sound set: 2.0
- maxammo metal increased: 2.5
- ammo regen: 100.0
- metal regen: 200.0
- building cost reduction: 0.5
- mod teleporter cost: 18.0
- major increased jump height: 1.25
- rage giving scale: 0.75
custom_attributes_player
- robot engineer: sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0
weapons
Shotgun (Renamed/Strange)
- warpaint_id: 417
attributes
- damage bonus: 1.25
- Construction rate increased: 10.0
- killstreak tier: 1.0
- melee range multiplier: 1.65
- Repair rate increased: 2.0
- engineer building teleporting pickup: 10.0
- engy sentry damage bonus: 0.4
- engy dispenser radius increased: 10.0
- engy building health bonus: 5.6
- upgrade rate decrease: 8.0
custom_attributes_weapon
- mod building health: teleporter=500 dispenser=1000
- robot engineer: dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5
- owned building phasing: sentry=1 dispenser=1
The Southern Hospitality
- skin: 0