Civilian

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Revision as of 14:11, 1 April 2025 by Higps (talk | contribs) (Updating robot details for Civilian)
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Contents

Description

  • Name: Civilian
  • Class: Heavy
  • Role: ZBOSS
  • Subclass: Melee
  • Health: 69
  • Health Bonus Per Human Player: 3
  • Short Description: Crit Fists
  • Tips: You cannot jump\nYou are immune to enemy damage and pushback
  • Death Tip: Run for your lives
  • Team Coins: 1
  • Robot Coins: 35.0
  • Scale: 1.5
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Player Conditions: {'TFCond_BlastImmune': ' Full blast immunity: Duration: Infinite duration', 'TFCond_BulletImmune': ' Full bullet immunity: Duration: Infinite duration', 'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_FireImmune': ' Full fire immunity: Duration: Infinite duration', 'TFCond_MegaHeal': " Quick-Fix Ubercharge's knockback/stun immunity and visual effect: Duration: Infinite duration", 'TFCond_Slowed': ' Revving Minigun, Sniper Rifle. Gives zoomed/revved pose: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'}

Player Attributes

Attribute Value
Active Health Degen -3.0
Airblast Vulnerability Multiplier -30.0
Cancel Falling Damage 1.0
Cannot Be Backstabbed 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction -30.0
Dmg From Melee Increased 0.0
Dmg From Ranged Reduced 0.0
Healing Received Penalty 0.0
Health From Packs Decreased 0.0
Increase Player Capture Value -1.0
Increased Air Control 50.0
Maxammo Primary Reduced 0.0
Move Speed Penalty 2.0
No Jump 1.0
Rage Giving Scale 0.0
Self Dmg Push Force Increased 0.0

Fists

Attribute Value
Crit Kill Will Gib 1.0
Disable Weapon Switch 1.0
Dmg Penalty Vs Buildings 0.35
Dmg Penalty Vs Players 0.8
Fire Rate Bonus 0.85
Is Passive Weapon 1.0
Killstreak Tier 1.0
Melee Range Multiplier 1.1
Mod Weapon Blocks Healing 1.0


See also: