Civilian
Contents
Description
- Name: Civilian
- Class: Heavy
- Role: ZBOSS
- Subclass: Melee
- Health: 69
- Health Bonus Per Human Player: 3
- Short Description: Crit Fists
- Tips: You cannot jump\nYou are immune to enemy damage and pushback
- Death Tip: Run for your lives
- Team Coins: 1
- Robot Coins: 35.0
- Scale: 1.5
- Difficulty: 2
- Model: Robot Boss Model - Small head
- Player Conditions: {'TFCond_BlastImmune': ' Full blast immunity: Duration: Infinite duration', 'TFCond_BulletImmune': ' Full bullet immunity: Duration: Infinite duration', 'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_FireImmune': ' Full fire immunity: Duration: Infinite duration', 'TFCond_MegaHeal': " Quick-Fix Ubercharge's knockback/stun immunity and visual effect: Duration: Infinite duration", 'TFCond_Slowed': ' Revving Minigun, Sniper Rifle. Gives zoomed/revved pose: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'}
Player Attributes
Attribute | Value |
---|---|
Active Health Degen | -3.0 |
Airblast Vulnerability Multiplier | -30.0 |
Cancel Falling Damage | 1.0 |
Cannot Be Backstabbed | 1.0 |
Cannot Pick Up Intelligence | 1.0 |
Damage Force Reduction | -30.0 |
Dmg From Melee Increased | 0.0 |
Dmg From Ranged Reduced | 0.0 |
Healing Received Penalty | 0.0 |
Health From Packs Decreased | 0.0 |
Increase Player Capture Value | -1.0 |
Increased Air Control | 50.0 |
Maxammo Primary Reduced | 0.0 |
Move Speed Penalty | 2.0 |
No Jump | 1.0 |
Rage Giving Scale | 0.0 |
Self Dmg Push Force Increased | 0.0 |
Fists
Attribute | Value |
---|---|
Crit Kill Will Gib | 1.0 |
Disable Weapon Switch | 1.0 |
Dmg Penalty Vs Buildings | 0.35 |
Dmg Penalty Vs Players | 0.8 |
Fire Rate Bonus | 0.85 |
Is Passive Weapon | 1.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.1 |
Mod Weapon Blocks Healing | 1.0 |
See also: