Manned Machines Human Buffs/part1

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Revision as of 16:34, 21 September 2025 by Higps (talk | contribs) (Bot: Updating chunk 1 of Manned_Machines_Human_Buffs)
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Scout

Weapon Attributes Description
Class Buff

faster-respawn: respawn=8.0

Greatly reduced respawn time. All weapons penetrates robots and reloads +20% faster
Bat maxammo primary increased: 1.5
maxammo secondary increased: 1.5
max health additive bonus: 20.0
All weapons gain +50% maxammo and +20% faster reload
The Atomizer air dash count: 3.0
minicrits become crits: 1.0
3 Bonus Jumps. Crits when it would mini-crit
Scout's Pistol speed_boost_on_hit: 2.0

damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15

On Hit: Speed boost for 2 seconds, Increased +15% damage bonus vs robots below 30% HP
Force-A-Nature apply z velocity on damage: 40.0 On Penetration Hit:+ 40% increased robot knockback bonus
The Back Scatter

tag last enemy hit: 8.0

On Hit: Tag enemies for 8 seconds
The Candy Cane health from packs increased: 1.33
health regen: 4.0
+33% more health from healthpacks. +4 health regenerated per second
Mad Milk Mad milk has less duration vs robots
Crit-a-Cola Applies 2 second crits when used
The Winger increased jump height: 1.50
cancel falling damage : 1.0
+50% additional passive jump height bonus. Wearer takes no falling damage
The Sandman Knock robots dizzy
The Wrap Assassin Reduce robots heal rate for 5 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds
The Flying Guillotine bleeding duration: 10.0 On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds
The Flying Guillotine (Genuine) bleeding duration: 10.0 On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds
Sun-on-a-Stick

Spell-Caster: Spell=0 Cooldown=40.0

Fire ball spell

Engineer

Weapon Attributes Description
Engineer's Pistol bidirectional teleport: 1.0

damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15

Increased +15% damage bonus vs robots below 30% HP TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit
The Southern Hospitality No upgrade penalty
The Gunslinger deploy time decreased: 0.75 +25% faster weapon switch speed
The Short Circuit Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
The Pomson 6000 Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
Engineer's Shotgun projectile penetration: 1.0
Reload time decreased: 0.8
fire rate bonus: 0.8

dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1

Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
Panic Attack projectile penetration: 1.0
Reload time decreased: 0.8
fire rate bonus: 0.8

dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1

Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots

Medic

Weapon Attributes Description
Syringe Gun On Hit: Reduce robot damage by -15% for 4 second.
The Blutsauger On Hit: Reduce Enemy healing by -65% for 1 second.
The Overdose overheal decay disabled: 1000.0
increased jump height from weapon: 1.6
No Overheal decay. While Active: +60% greater jump height bonus
Amputator dmg taken from crit reduced: 0.4 Provides +60% Passive critical resistance
The Solemn Vow healing mastery: 1.0
mod see enemy health: 1.0
Healing Mastery 1
The Vita-Saw dmg from melee increased: 0.4

heal-teammate: heal=40 uber-gain=0.015 crit-heal-cooldown=10 allow-overheal=0 addcond=97 cond-duration=2.0

While Active: +60% Melee resistance Vit