Equalizor

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Revision as of 13:58, 17 March 2024 by Higps (talk | contribs) (Updating robot details for Equalizor)
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Description

  • model: models/bots/soldier/bot_soldier.mdl
  • class: Soldier
  • shortdescription: Equalizer & Escape Plan fusion, Base Jumper
  • name: Equalizor
  • deathtip: Equalizor becomes buffed as health decreases
  • role: Damage
  • subclass: Melee
  • tips: Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases
  • health: 3000
  • health_bonus_per_player: 100
  • difficulty: 2
  • rc_cost: 20.0

player_attributes

  • ammo regen: 100.0
  • move speed penalty: 1.25
  • airblast vulnerability multiplier: 1.25
  • increased air control: 2.0
  • increase buff duration: 10.0
  • self dmg push force increased: 4.0
  • boots falling stomp: 1.0
  • damage force reduction: 0.0
  • rage giving scale: 0.75
  • head scale: 0.75
  • rocket jump damage reduction: 0.0
  • no self blast dmg: 0.0

custom_attributes_player

  • fall-damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0

weapons

The Escape Plan

  • skin: 0

attributes

  • dmg penalty vs players: 1.15
  • melee range multiplier: 1.25
  • dmg bonus while half dead: 1.5
  • reduced_healing_from_medics: 1.0
  • dmg penalty vs buildings: 0.5
  • rocket jump damage reduction: 0.0
  • fire rate bonus with reduced health: 0.2
  • self mark for death: 0.0
  • killstreak tier: 1.0
  • major increased jump height: 2.7

The B.A.S.E. Jumper