Equalizor
Description
- model: models/bots/soldier/bot_soldier.mdl
- class: Soldier
- shortdescription: Equalizer & Escape Plan fusion, Base Jumper
- name: Equalizor
- deathtip: Equalizor becomes buffed as health decreases
- role: Damage
- subclass: Melee
- tips: Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases
- health: 3000
- health_bonus_per_player: 100
- difficulty: 2
- rc_cost: 20.0
player_attributes
- ammo regen: 100.0
- move speed penalty: 1.25
- airblast vulnerability multiplier: 1.25
- increased air control: 2.0
- increase buff duration: 10.0
- self dmg push force increased: 4.0
- boots falling stomp: 1.0
- damage force reduction: 0.0
- rage giving scale: 0.75
- head scale: 0.75
- rocket jump damage reduction: 0.0
- no self blast dmg: 0.0
custom_attributes_player
- fall-damage: static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
weapons
The Escape Plan
- skin: 0
attributes
- dmg penalty vs players: 1.15
- melee range multiplier: 1.25
- dmg bonus while half dead: 1.5
- reduced_healing_from_medics: 1.0
- dmg penalty vs buildings: 0.5
- rocket jump damage reduction: 0.0
- fire rate bonus with reduced health: 0.2
- self mark for death: 0.0
- killstreak tier: 1.0
- major increased jump height: 2.7