Paid Damage Melee Soldier Equalizor

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Revision as of 01:30, 19 March 2024 by Higps (talk | contribs) (Updating robot details for Paid Damage Melee Soldier Equalizor)
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Description

  • Name: Equalizor
  • Class: Soldier
  • Role: Damage
  • Subclass: Melee
  • Health: 3000
  • Health Bonus Per Human Player: 100
  • Short Description: Equalizer & Escape Plan fusion, Base Jumper
  • Tips: Taunt to get airborne to use the base jumper\nSpeed & damage increase as health decreases
  • Death Tip: Equalizor becomes buffed as health decreases
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Airblast Vulnerability Multiplier 1.25
Ammo Regen 100.0
Boots Falling Stomp 1.0
Custom Attributes Player
Fall-Damage static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0
Damage Force Reduction 0.0
Head Scale 0.75
Increase Buff Duration 10.0
Increased Air Control 2.0
Move Speed Penalty 1.25
No Self Blast Dmg 0.0
Rage Giving Scale 0.75
Rocket Jump Damage Reduction 0.0
Self Dmg Push Force Increased 4.0

Weapons

The B.A.S.E. Jumper Normal Stats
The Escape Plan
Attributes
Dmg Bonus While Half Dead 1.5
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Fire Rate Bonus With Reduced Health 0.2
Killstreak Tier 1.0
Major Increased Jump Height 2.7
Melee Range Multiplier 1.25
Reduced Healing From Medics 1.0
Rocket Jump Damage Reduction 0.0
Self Mark For Death 0.0
Skin 0