Manned Machines Human Buffs: Difference between revisions

From bmod
m (Bot: Updating Manned Machines Human Buffs with structured content including nested structures)
m (Bot: Updating Manned Machines Human Buffs with structured content including nested structures)
Line 1: Line 1:
= Scout =
= Soldier =


{|class="wikitable" style="width:100%; text-align:left;"
{|class="wikitable" style="width:100%; text-align:left;"
Line 6: Line 6:
! Description
! Description
|-
|-
| Class Buff
| The Air Strike
|  
| clipsize increase on kill: 8.0<br>rocketjump attackrate bonus: 0.25<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15
faster-respawn: respawn=8.0
 
| Greatly reduced respawn time. All weapons penetrates robots and reloads +20% faster
| Gains additional clip by doing 250 damage to robots, +8 extra max bonus clip on kill. 75% faster firing speed while rocket jumping
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| Bat
| The Black Box
| maxammo primary increased: 1.5<br>maxammo secondary increased: 1.5<br>max health additive bonus: 20.0
| max health additive bonus: 20.0<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15


| All weapons gain +50% maxammo and +20% faster reload
| + 20 Bonus Max Health
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| The Atomizer
| The Beggar's Bazooka
| air dash count: 3.0<br>minicrits become crits: 1.0
| clip size upgrade atomic: 3.0<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15


| 3 Bonus Jumps. Crits when it would mini-crit
| +3 clip size
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| Scout's Pistol
| Rocket Launcher
| speed_boost_on_hit: 2.0
| Blast radius increased: 1.5<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15
 
| On Hit: Speed boost for 2 seconds, Increased +15% damage bonus vs robots below 30% HP
| Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| Force-A-Nature
| Rocket Jumper
| apply z velocity on damage: 40.0
| Blast radius increased: 1.5<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15


| On Penetration Hit:+ 40% increased robot knockback bonus
| Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| The Back Scatter
| The Original
|  
| Blast radius increased: 1.5<br>Reload time decreased: 0.7<br>dmg falloff decreased: 0.15
tag last enemy hit: 8.0
 
| On Hit: Tag enemies for 8 seconds
| Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| The Candy Cane
| The Direct Hit
| health from packs increased: 1.33<br>health regen: 4.0
| Reload time decreased: 0.7<br>dmg falloff decreased: 0.15


| +33% more health from healthpacks. +4 health regenerated per second
| Primary +30% faster reload. +-85% splash damage bonus
|-
|-
| Mad Milk
| The Liberty Launcher
|  
| clip size bonus: 1.6
 
| +60% clip


| Mad milk has less duration vs robots
|-
|-
| Crit-a-Cola
| colspan="3" style="text-align:center;" | '''The Liberty Launcher''' Enhances these weapons:
|  


| Applies 2 second crits when used
{| class="wikitable" style="margin-left:auto; margin-right:auto; width:98%;"
! Enhanced Weapon
! Attributes
! Description
|-
|-
| The Winger
| Soldier's Shotgun
| increased jump height: 1.50<br>cancel falling damage : 1.0
| clip size bonus: 1.5
| Shotgun: +50% Bonus Clip on Shotgun
|-
| The Reserve Shooter
| clip size bonus: 1.5
| Reserve Shooter: +50% Bonus Clip on Shotgun
|-
| The Righteous Bison
| faster reload rate: 0.65
| Bison: +35% faster reload
|-
| The B.A.S.E. Jumper
| max health additive bonus: 25.0
| Base Jumper: +25 max hp
|-
| Gunboats
| rocket jump damage reduction: 0.1
| -90% rocket jump damage reduction
|-
| The Mantreads
| move speed bonus: 1.3
| +30% faster move speed
|}
|-
| The Cow Mangler 5000
| Reload time decreased: 0.7<br>dmg falloff decreased: 0.15


| +50% additional passive jump height bonus. Wearer takes no falling damage
| Primary +30% faster reload. +-85% splash damage bonus
Electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
|-
|-
| The Sandman
| The Equalizer
|  
| mod rage on hit bonus: 20.0


| Knock robots dizzy
| 1900% increased rage build
|-
|-
| The Wrap Assassin
| The Market Gardener
|  
|  


| Reduce robots heal rate for 5 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds
| +50% damage bonus while rocket jumping
|-
|-
| The Flying Guillotine
| The Half-Zatoichi
| bleeding duration: 10.0
| heal on hit for rapidfire: 25.0


| On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds
| gains 25 HP on hit. On Kill: Gain 33% of targets max HP as overheal
|-
|-
| The Flying Guillotine (Genuine)
| The Righteous Bison
| bleeding duration: 10.0
|  


| On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds
| Electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
|-
|-
| Sun-on-a-Stick
| The Reserve Shooter
|  
| single wep deploy time decreased: 0.6
Spell-Caster: Spell=0 Cooldown=40.0
dmg-crit-vs-jumping-robots: damage=1.25 critType=2
| Fire ball spell
| +25% damage bonus vs jumping robots. +40% faster deploy speed
|-
| Soldier's Shotgun
| projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
|-
| Panic Attack
| projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
|}
|}

Revision as of 15:47, 21 September 2025

Soldier

Weapon Attributes Description
The Air Strike clipsize increase on kill: 8.0
rocketjump attackrate bonus: 0.25
Reload time decreased: 0.7
dmg falloff decreased: 0.15
Gains additional clip by doing 250 damage to robots, +8 extra max bonus clip on kill. 75% faster firing speed while rocket jumping

Primary +30% faster reload. +-85% splash damage bonus

The Black Box max health additive bonus: 20.0
Reload time decreased: 0.7
dmg falloff decreased: 0.15
+ 20 Bonus Max Health

Primary +30% faster reload. +-85% splash damage bonus

The Beggar's Bazooka clip size upgrade atomic: 3.0
Reload time decreased: 0.7
dmg falloff decreased: 0.15
+3 clip size

Primary +30% faster reload. +-85% splash damage bonus

Rocket Launcher Blast radius increased: 1.5
Reload time decreased: 0.7
dmg falloff decreased: 0.15
Rocket Launcher +50% larger explosion radius

Primary +30% faster reload. +-85% splash damage bonus

Rocket Jumper Blast radius increased: 1.5
Reload time decreased: 0.7
dmg falloff decreased: 0.15
Rocket Launcher +50% larger explosion radius

Primary +30% faster reload. +-85% splash damage bonus

The Original Blast radius increased: 1.5
Reload time decreased: 0.7
dmg falloff decreased: 0.15
Rocket Launcher +50% larger explosion radius

Primary +30% faster reload. +-85% splash damage bonus

The Direct Hit Reload time decreased: 0.7
dmg falloff decreased: 0.15
Primary +30% faster reload. +-85% splash damage bonus
The Liberty Launcher clip size bonus: 1.6 +60% clip
The Liberty Launcher Enhances these weapons:
Enhanced Weapon Attributes Description
Soldier's Shotgun clip size bonus: 1.5 Shotgun: +50% Bonus Clip on Shotgun
The Reserve Shooter clip size bonus: 1.5 Reserve Shooter: +50% Bonus Clip on Shotgun
The Righteous Bison faster reload rate: 0.65 Bison: +35% faster reload
The B.A.S.E. Jumper max health additive bonus: 25.0 Base Jumper: +25 max hp
Gunboats rocket jump damage reduction: 0.1 -90% rocket jump damage reduction
The Mantreads move speed bonus: 1.3 +30% faster move speed
The Cow Mangler 5000 Reload time decreased: 0.7
dmg falloff decreased: 0.15
Primary +30% faster reload. +-85% splash damage bonus

Electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration

The Equalizer mod rage on hit bonus: 20.0 1900% increased rage build
The Market Gardener +50% damage bonus while rocket jumping
The Half-Zatoichi heal on hit for rapidfire: 25.0 gains 25 HP on hit. On Kill: Gain 33% of targets max HP as overheal
The Righteous Bison Electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
The Reserve Shooter single wep deploy time decreased: 0.6

dmg-crit-vs-jumping-robots: damage=1.25 critType=2

+25% damage bonus vs jumping robots. +40% faster deploy speed
Soldier's Shotgun projectile penetration: 1.0
Reload time decreased: 0.8
fire rate bonus: 0.8

dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1

Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
Panic Attack projectile penetration: 1.0
Reload time decreased: 0.8
fire rate bonus: 0.8

dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1

Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots