Captitan Concho: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Concheror|3.1 The Concheror]]
** [[#The Original|3.2 The Original]]
== Description ==
== Description ==
* model: models/bots/soldier_boss/bot_soldier_boss.mdl
* '''Name''': Captitan Concho
* class: Soldier
* '''Class''': Soldier
* shortdescription: Increased Healing Concheror
* '''Role''': Damage
* name: Captitan Concho
* '''Subclass''': Rockets
* deathtip: Avoid getting or place yourself far away to negate or reduce the healing on damage done.
* '''Health''': 3500
* role: Damage
* '''Health Bonus Per Human Player''': 60
* subclass: Rockets
* '''Short Description''': Increased Healing Concheror
* tips: You have extended banner duration
* '''Tips''': You have extended banner duration
* health: 3500
* '''Death Tip''': Avoid getting or place yourself far away to negate or reduce the healing on damage done.
* health_bonus_per_player: 60
* '''Robot Coins''': 20.0
* difficulty: 1
* '''Difficulty''': 1
* rc_cost: 20.0
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
== Player Attributes ==
* move speed penalty: 0.5
{| class="wikitable"
* damage force reduction: 0.4
! Attribute !! Value
* airblast vulnerability multiplier: 0.4
|-
* airblast vertical vulnerability multiplier: 0.1
| Airblast Vertical Vulnerability Multiplier || 0.1
* cancel falling damage: 1.0
|-
* self dmg push force increased: 2.0
| Airblast Vulnerability Multiplier || 0.4
* rage giving scale: 0.75
|-
=== custom_attributes_player ===
| Ammo Regen || 100.0
* start-with-charge: amount=100.0
|-
=== weapons ===
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.4
|-
| Move Speed Penalty || 0.5
|-
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 2.0
|}
'''Custom Attributes Player'''
{| class="wikitable"
! Attribute !! Value
|-
| Start-With-Charge || amount=100.0
|}
 
=== The Concheror ===
{| class="wikitable"
! Attribute !! Value
|-
| Health Regen || 12.0
|-
| Increase Buff Duration || 2.5
|}
 
=== The Original ===
=== The Original ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* health regen: 12.0
|-
* increase buff duration: 2.5
| Clip Size Upgrade Atomic || 5.0
=== custom_attributes_weapon ===
|-
* custom buff type: concho-banner
| Dmg Penalty Vs Buildings || 0.5
=== The Concheror ===
|-
* skin: 0
| Faster Reload Rate || 2.0
|-
| Fire Rate Bonus || 0.7
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Custom Buff Type || concho-banner
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Soldier]]
* [[Robot Overview by Subclass|Robots in Subclass Rockets]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 18:05, 19 March 2024

Contents

Description

  • Name: Captitan Concho
  • Class: Soldier
  • Role: Damage
  • Subclass: Rockets
  • Health: 3500
  • Health Bonus Per Human Player: 60
  • Short Description: Increased Healing Concheror
  • Tips: You have extended banner duration
  • Death Tip: Avoid getting or place yourself far away to negate or reduce the healing on damage done.
  • Robot Coins: 20.0
  • Difficulty: 1
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 0.1
Airblast Vulnerability Multiplier 0.4
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.4
Move Speed Penalty 0.5
Rage Giving Scale 0.75
Self Dmg Push Force Increased 2.0

Custom Attributes Player

Attribute Value
Start-With-Charge amount=100.0

The Concheror

Attribute Value
Health Regen 12.0
Increase Buff Duration 2.5

The Original

Attribute Value
Clip Size Upgrade Atomic 5.0
Dmg Penalty Vs Buildings 0.5
Faster Reload Rate 2.0
Fire Rate Bonus 0.7
Killstreak Tier 1.0
Maxammo Primary Increased 2.5

Custom Attributes Weapon

Attribute Value
Custom Buff Type concho-banner


See also: