|
|
| Line 1: |
Line 1: |
| = Pyro = | | = Sniper = |
|
| |
|
| {|class="wikitable" style="width:100%; text-align:left;" | | {|class="wikitable" style="width:100%; text-align:left;" |
| Line 6: |
Line 6: |
| ! Description | | ! Description |
| |- | | |- |
| | Class Buff | | | The Razorback |
| | dmg taken from fire reduced: 0.85 | | | dmg from melee increased: 0.5 |
|
| |
|
| | +15% fire resistance | | | +50% melee damage resistance. Instantly recharge, stuns spy robots. |
| |- | | |- |
| | The Third Degree | | | Cozy Camper |
| | | | | maxammo primary increased: 3.0 |
| third-degree: critType=2 hitGroup=1
| |
| | Crits players who are healed. Hits all players connected to the same heal source
| |
| |-
| |
| | The Axtinguisher
| |
| |
| |
| | |
| | Provides 5 second speed boost and 5 seconds of Battalion Backup buff
| |
| |-
| |
| | The Powerjack
| |
| |
| |
|
| |
|
| | Provides 50 heal on hit that overheals | | | +200% Max Ammo |
| |- | | |- |
| | Thermal Thruster | | | The Huntsman |
| | falling_impact_radius_pushback: 0.0<br>thermal_thruster_air_launch: 1.0 | | | maxammo primary increased: 1.93<br>projectile penetration: 1.0<br>faster reload rate: 0.8 |
|
| |
|
| | Able to re-launch while already in-flight. Deals no knockback when landing | | | Projectile penetration upgrade, +93% max ammo. +20% fire rate bonus |
| |- | | |- |
| | The Back Scratcher | | | Sniper Rifle |
| | bleeding duration: 20.0<br>health from healers reduced: 1.0<br>dmg from melee increased: 0.5<br>provide on active: 1.0 | | | explosive sniper shot: 1.0 |
|
| |
|
| | On Hit: Bleed for 20 seconds, No healing penalty. +0 melee dmg resistance while active | | | Explosive headshots upgrade |
| |-
| |
| | The Reserve Shooter
| |
| | single wep deploy time decreased: 0.6
| |
| dmg-crit-vs-jumping-robots: damage=1.25 critType=2
| |
| | +25% damage bonus vs jumping robots. +40% faster deploy speed
| |
| |-
| |
| | Pyro's Shotgun
| |
| | projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
| |
| dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| |
| | Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
| |
| |-
| |
| | Panic Attack
| |
| | projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
| |
| dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| |
| | Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
| |
| |- | | |- |
| | Gas Passer | | | The Hitman's Heatmaker |
| | | | | |
|
| |
|
| | Gassed enemies take +40 % more fire damage for 5 seconds | | | Gain focus on damage |
| |- | | |- |
| | Neon Annihilator | | | The Bazaar Bargain |
| | | | | |
|
| |
|
| | Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration | | | On Headshot every 320 dmg: +1 head , On Bodyshot 120 dmg : -2 heads |
| |- | | |- |
| | Neon Annihilator (Genuine) | | | The Classic |
| | | | | sniper no headshot without full charge: 0.0 |
| | |
| | Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration
| |
| |}
| |
| | |
| = DemoMan =
| |
|
| |
|
| {|class="wikitable" style="width:100%; text-align:left;"
| | | Headshot anytime |
| ! Weapon
| |
| ! Attributes
| |
| ! Description
| |
| |- | | |- |
| | Demo Knight | | | Kukri |
| | dmg taken from bullets reduced: 0.75<br>dmg taken from crit reduced: 0.75<br>dmg from melee increased: 0.75<br>fire rate bonus: 0.75 | | | mult_player_movespeed_active: 1.15 |
|
| |
|
| | Melee weapon +25% bullet, melee, crit damage resistance and attack speed bonus | | | +15% move speed while active |
| |- | | |- |
| | Grenade Launcher
| | | The Shahanshah |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| |-
| |
| | The Loch-n-Load | |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| |-
| |
| | The Loose Cannon
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| |-
| |
| | The Iron Bomber
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>auto fires full clip all at once: 1.0<br>projectile spread angle penalty: 5.0<br>Reload time increased: 4.5<br>single wep deploy time increased: 1.5
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| Fires full clip at once, & +350% slower reload rate% degrees less accurate,deploys 50% slower
| |
| |-
| |
| | Stickybomb Launcher
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| |-
| |
| | The Scottish Resistance
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>clip size bonus: 1.80
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| +80% clip size
| |
| |-
| |
| | Sticky Jumper
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| |-
| |
| | The Quickiebomb Launcher
| |
| | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>stickybomb_charge_damage_increase: 1.65
| |
| hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0
| |
| | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
| |
| +65% charge damage increase
| |
| |-
| |
| | The Claidheamh Mòr
| |
| | speed_boost_on_hit: 2.0<br>charge time increased: 2.0
| |
| | |
| | +200% charge time increase, +2 second speed boost on hit
| |
| |-
| |
| | Bottle
| |
| | max health additive bonus: 20.0
| |
| | |
| | +20 max health
| |
| |-
| |
| | Ullapool Caber
| |
| | damage bonus: 2.0
| |
| | |
| | 200% increased damage bonus
| |
| |-
| |
| | The Scotsman's Skullcutter
| |
| | damage bonus: 1.35
| |
| | |
| | 35% increased damage bonus
| |
| |-
| |
| | The Eyelander
| |
| | | | | |
| | | pushforce-on-hit: cond=-1 flDist=-500.0 flDistVert=400 |
| | Gain a head every hit vs robots
| | | On Hit: Self Knockback |
| |-
| |
| | The Half-Zatoichi
| |
| | heal on hit for rapidfire: 25.0
| |
| | |
| | gains 25 HP on hit. On Kill: Gain 33% of targets max HP as overheal
| |
| |}
| |
| | |
| = Heavy =
| |
| | |
| {|class="wikitable" style="width:100%; text-align:left;"
| |
| ! Weapon
| |
| ! Attributes
| |
| ! Description
| |
| |-
| |
| | Minigun
| |
| | dmg penalty vs players: 0.7
| |
| | |
| | Minigun deal -30 % damage vs robots
| |
| |-
| |
| | Natascha
| |
| | dmg penalty vs players: 0.7<br>speed_boost_on_hit: 3.0<br>aiming movespeed increased: 1.3
| |
| | |
| | Minigun deal -30 % damage vs robots
| |
| +3 second speed boost on hit +30 % faster movespeed while spun up
| |
| |-
| |
| | The Brass Beast
| |
| | dmg penalty vs players: 0.7
| |
| | |
| | Minigun deal -30 % damage vs robots
| |
| |-
| |
| | Tomislav
| |
| | dmg penalty vs players: 0.7<br>minigun spinup time decreased: 0.25<br>major increased jump height: 1.8
| |
| | |
| | Minigun deal -30 % damage vs robots | |
| +25% faster rev up speed. +180% increased jump height
| |
| |-
| |
| | The Huo-Long Heater
| |
| | dmg penalty vs players: 0.7
| |
| | |
| | Minigun deal -30 % damage vs robots
| |
| |- | | |- |
| | The Huo-Long Heater (Genuine) | | | SMG |
| | dmg penalty vs players: 0.7 | | | speed_boost_on_hit: 2.0 |
| | | damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15 |
| | Minigun deal -30 % damage vs robots | | | On Hit: Speed boost for 2 seconds. Increased +35% damage bonus vs robots below 30% HP |
| |- | | |- |
| | Fists | | | The Cleaner's Carbine |
| | maxammo primary increased: 1.5<br>maxammo secondary increased: 1.5 | | | minicrit_boost_when_charged: 16.0 |
|
| |
|
| | +50% maxammo on all weapons | | | Increased duration to 16 seconds |
| |-
| |
| | Warrior's Spirit
| |
| |
| |
| | |
| | +50 HP on hit against robots
| |
| |-
| |
| | The Killing Gloves of Boxing
| |
| |
| |
| | |
| | +6 seconds of critical hits when landing a quick 2 hit combo vs robots
| |
| |-
| |
| | Heavy's Shotgun
| |
| | projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
| |
| dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| |
| | Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
| |
| |-
| |
| | The Family Business
| |
| | projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
| |
| dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| |
| | Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
| |
| |-
| |
| | Panic Attack
| |
| | projectile penetration: 1.0<br>Reload time decreased: 0.8<br>fire rate bonus: 0.8
| |
| dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1
| |
| | Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots
| |
| |- | | |- |
| | Fists of Steel | | | The Tribalman's Shiv |
| | dmg taken from crit reduced: 0.5 | | | bleeding duration: 20.0 |
|
| |
|
| | While Active: +50% Crit Resistance | | | Bleed lasts 20 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds |
| |} | | |} |