Manned Machines Human Buffs: Difference between revisions
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Revision as of 16:17, 21 September 2025
Scout
| Weapon | Attributes | Description |
|---|---|---|
| Class Buff |
faster-respawn: respawn=8.0 |
Greatly reduced respawn time. All weapons penetrates robots and reloads +20% faster |
| Bat | maxammo primary increased: 1.5 maxammo secondary increased: 1.5 max health additive bonus: 20.0 |
All weapons gain +50% maxammo and +20% faster reload |
| The Atomizer | air dash count: 3.0 minicrits become crits: 1.0 |
3 Bonus Jumps. Crits when it would mini-crit |
| Scout's Pistol | speed_boost_on_hit: 2.0
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15 |
On Hit: Speed boost for 2 seconds, Increased +15% damage bonus vs robots below 30% HP |
| Force-A-Nature | apply z velocity on damage: 40.0 | On Penetration Hit:+ 40% increased robot knockback bonus |
| The Back Scatter |
tag last enemy hit: 8.0 |
On Hit: Tag enemies for 8 seconds |
| The Candy Cane | health from packs increased: 1.33 health regen: 4.0 |
+33% more health from healthpacks. +4 health regenerated per second |
| Mad Milk | Mad milk has less duration vs robots | |
| Crit-a-Cola | Applies 2 second crits when used | |
| The Winger | increased jump height: 1.50 cancel falling damage : 1.0 |
+50% additional passive jump height bonus. Wearer takes no falling damage |
| The Sandman | Knock robots dizzy | |
| The Wrap Assassin | Reduce robots heal rate for 5 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds | |
| The Flying Guillotine | bleeding duration: 10.0 | On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds |
| The Flying Guillotine (Genuine) | bleeding duration: 10.0 | On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds |
| Sun-on-a-Stick |
Spell-Caster: Spell=0 Cooldown=40.0 |
Fire ball spell |
Engineer
| Weapon | Attributes | Description |
|---|---|---|
| Engineer's Pistol | bidirectional teleport: 1.0
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15 |
Increased +15% damage bonus vs robots below 30% HP TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit |
| The Southern Hospitality | No upgrade penalty | |
| The Gunslinger | deploy time decreased: 0.75 | +25% faster weapon switch speed |
| The Short Circuit | Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration | |
| The Pomson 6000 | Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration | |
| Engineer's Shotgun | projectile penetration: 1.0 Reload time decreased: 0.8 fire rate bonus: 0.8 dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1 |
Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots |
| Panic Attack | projectile penetration: 1.0 Reload time decreased: 0.8 fire rate bonus: 0.8 dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1 |
Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots |
Medic
| Weapon | Attributes | Description |
|---|---|---|
| Syringe Gun | On Hit: Reduce robot damage by -15% for 4 second. | |
| The Blutsauger | On Hit: Reduce Enemy healing by -65% for 1 second. | |
| The Overdose | overheal decay disabled: 1000.0 increased jump height from weapon: 1.6 |
No Overheal decay. While Active: +60% greater jump height bonus |
| Amputator | dmg taken from crit reduced: 0.4 | Provides +60% Passive critical resistance |
| The Solemn Vow | healing mastery: 1.0 mod see enemy health: 1.0 |
Healing Mastery 1 |
| The Vita-Saw | dmg from melee increased: 0.4
heal-teammate: heal=40 uber-gain=0.015 crit-heal-cooldown=10 allow-overheal=0 addcond=97 cond-duration=2.0 |
While Active: +60% Melee resistance Vita Saw: On Teammate hit: Apply Agility Rune for 2 seconds |
| Crusader's Crossbow | Protection Rune teammate for 1 seconds | |
| Bonesaw | uber duration bonus: 1.0 | +1 second longer uber duration. |
| The Quick-Fix | generate rage on heal: 1.0 increase buff duration: 0.8 rage fill multiplier: 0.5 |
Medic MvM Shield |
| The Vaccinator | medigun bullet resist deployed: 0.85 medigun blast resist deployed: 0.85 medigun fire resist deployed: 0.85 |
+10% higher deployed resistances |
Spy
| Weapon | Attributes | Description |
|---|---|---|
| Revolver | projectile penetration: 1.0
tag last enemy hit: 8.0 |
Projectile penetration bonus & Tags robots on hit for 8 seconds |
| Knife |
tag last enemy hit: 8.0 |
Tags robots on hit for 8 seconds. Deals +10% bonus backstab damage |
| The Big Earner | mult_player_movespeed_active: 1.15 | Grants 15% movespeed while active |
| The Spy-cicle | damage bonus: 2.0 | On Backstab: Reduces enemy damage by -30% for 6 seconds. Deals -20% less backstab damage |
| Your Eternal Reward | On Backstab: Disguise as enemy spy | |
| The Enforcer | projectile penetration: 1.0 last shot crits: 1.0 dmg-bonus-vs-sapped-buildings: damage=3.0 |
Projectile penetration bonus & +200% Damage bonus vs sapped buildings & Last shot in the clip crits |
| The Ambassador | crit_dmg_falloff: 0.0 | No critical damage falloff |
| The Diamondback | crit_dmg_falloff: 0.0 | No critical damage falloff |
| L'Etranger |
reduce-max-hp: damage_ratio=1.0 |
On Hit: Reduce target max health by damage dealt |
Soldier
| Weapon | Attributes | Description | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The Air Strike | clipsize increase on kill: 8.0 rocketjump attackrate bonus: 0.25 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Gains additional clip by doing 250 damage to robots, +8 extra max bonus clip on kill. 75% faster firing speed while rocket jumping
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| The Black Box | max health additive bonus: 20.0 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
+ 20 Bonus Max Health
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| The Beggar's Bazooka | clip size upgrade atomic: 3.0 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
+3 clip size
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| Rocket Launcher | Blast radius increased: 1.5 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| Rocket Jumper | Blast radius increased: 1.5 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| The Original | Blast radius increased: 1.5 Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Rocket Launcher +50% larger explosion radius
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| The Direct Hit | Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Primary +30% faster reload. +-85% splash damage bonus | |||||||||||||||||||||
| The Liberty Launcher | clip size bonus: 1.6 | +60% clip | |||||||||||||||||||||
The Liberty Launcher Enhances these weapons:
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| The Cow Mangler 5000 | Reload time decreased: 0.7 dmg falloff decreased: 0.15 |
Primary +30% faster reload. +-85% splash damage bonus
Electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration | |||||||||||||||||||||
| The Equalizer | mod rage on hit bonus: 20.0 | 1900% increased rage build | |||||||||||||||||||||
| The Market Gardener | +50% damage bonus while rocket jumping aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | ||||||||||||||||||||||