Manned Machines Human Buffs: Difference between revisions
m (Bot: Updating Manned Machines Human Buffs with structured content including nested structures) Tag: Reverted |
m (Bot: Updating Manned Machines Human Buffs with structured content including nested structures) Tag: Reverted |
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! Description | ! Description | ||
|- | |- | ||
| | | Demo Knight | ||
| dmg taken from fire | | dmg taken from bullets reduced: 0.75<br>dmg taken from crit reduced: 0.75<br>dmg from melee increased: 0.75<br>fire rate bonus: 0.75 | ||
| + | | Melee weapon +25% bullet, melee, crit damage resistance and attack speed bonus | ||
|- | |- | ||
| The | | Grenade Launcher | ||
| | | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2 | ||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| | | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | ||
|- | |||
| The Loch-n-Load | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
|- | |||
| The Loose Cannon | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
|- | |||
| The Iron Bomber | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>auto fires full clip all at once: 1.0<br>projectile spread angle penalty: 5.0<br>Reload time increased: 4.5<br>single wep deploy time increased: 1.5 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
Fires full clip at once, & +350% slower reload rate% degrees less accurate,deploys 50% slower | |||
|- | |||
| Stickybomb Launcher | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
|- | |||
| The Scottish Resistance | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>clip size bonus: 1.80 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
+80% clip size | |||
|- | |||
| Sticky Jumper | |||
| Reload time decreased: 0.80<br>dmg falloff decreased: 0.2 | |||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | |||
|- | |- | ||
| The | | The Quickiebomb Launcher | ||
| | | Reload time decreased: 0.80<br>dmg falloff decreased: 0.2<br>stickybomb_charge_damage_increase: 1.65 | ||
hp-damage: damage=250.0 only-bots=1<br>reload full clip at once: 1.0 | |||
| | | All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do | ||
+65% charge damage increase | |||
|- | |- | ||
| The | | The Claidheamh Mòr | ||
| | | speed_boost_on_hit: 2.0<br>charge time increased: 2.0 | ||
| | | +200% charge time increase, +2 second speed boost on hit | ||
|- | |- | ||
| | | Bottle | ||
| | | max health additive bonus: 20.0 | ||
| | | +20 max health | ||
|- | |- | ||
| | | Ullapool Caber | ||
| | | damage bonus: 2.0 | ||
| | | 200% increased damage bonus | ||
|- | |- | ||
| | | The Scotsman's Skullcutter | ||
| | | damage bonus: 1.35 | ||
| | | 35% increased damage bonus | ||
|- | |- | ||
| | | The Eyelander | ||
| | | | ||
| | | Gain a head every hit vs robots | ||
|- | |- | ||
| | | The Half-Zatoichi | ||
| | | heal on hit for rapidfire: 25.0 | ||
| | | gains 25 HP on hit. On Kill: Gain 33% of targets max HP as overheal | ||
|} | |} | ||
Revision as of 15:27, 21 September 2025
DemoMan
| Weapon | Attributes | Description |
|---|---|---|
| Demo Knight | dmg taken from bullets reduced: 0.75 dmg taken from crit reduced: 0.75 dmg from melee increased: 0.75 fire rate bonus: 0.75 |
Melee weapon +25% bullet, melee, crit damage resistance and attack speed bonus |
| Grenade Launcher | Reload time decreased: 0.80 dmg falloff decreased: 0.2 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do |
| The Loch-n-Load | Reload time decreased: 0.80 dmg falloff decreased: 0.2 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do |
| The Loose Cannon | Reload time decreased: 0.80 dmg falloff decreased: 0.2 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do |
| The Iron Bomber | Reload time decreased: 0.80 dmg falloff decreased: 0.2 auto fires full clip all at once: 1.0 projectile spread angle penalty: 5.0 Reload time increased: 4.5 single wep deploy time increased: 1.5 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
Fires full clip at once, & +350% slower reload rate% degrees less accurate,deploys 50% slower |
| Stickybomb Launcher | Reload time decreased: 0.80 dmg falloff decreased: 0.2 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do |
| The Scottish Resistance | Reload time decreased: 0.80 dmg falloff decreased: 0.2 clip size bonus: 1.80 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
+80% clip size |
| Sticky Jumper | Reload time decreased: 0.80 dmg falloff decreased: 0.2 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do |
| The Quickiebomb Launcher | Reload time decreased: 0.80 dmg falloff decreased: 0.2 stickybomb_charge_damage_increase: 1.65 hp-damage: damage=250.0 only-bots=1 |
All of projectile weapons Reload 80% faster. +-80% splash damage bonus. Increased HP damage Melee weapons more damage the more damage you do
+65% charge damage increase |
| The Claidheamh Mòr | speed_boost_on_hit: 2.0 charge time increased: 2.0 |
+200% charge time increase, +2 second speed boost on hit |
| Bottle | max health additive bonus: 20.0 | +20 max health |
| Ullapool Caber | damage bonus: 2.0 | 200% increased damage bonus |
| The Scotsman's Skullcutter | damage bonus: 1.35 | 35% increased damage bonus |
| The Eyelander | Gain a head every hit vs robots | |
| The Half-Zatoichi | heal on hit for rapidfire: 25.0 | gains 25 HP on hit. On Kill: Gain 33% of targets max HP as overheal |
Heavy
| Weapon | Attributes | Description |
|---|---|---|
| Minigun | dmg penalty vs players: 0.7 | Minigun deal -30 % damage vs robots |
| Natascha | dmg penalty vs players: 0.7 speed_boost_on_hit: 3.0 aiming movespeed increased: 1.3 |
Minigun deal -30 % damage vs robots
+3 second speed boost on hit +30 % faster movespeed while spun up |
| The Brass Beast | dmg penalty vs players: 0.7 | Minigun deal -30 % damage vs robots |
| Tomislav | dmg penalty vs players: 0.7 minigun spinup time decreased: 0.25 major increased jump height: 1.8 |
Minigun deal -30 % damage vs robots
+25% faster rev up speed. +180% increased jump height |
| The Huo-Long Heater | dmg penalty vs players: 0.7 | Minigun deal -30 % damage vs robots |
| The Huo-Long Heater (Genuine) | dmg penalty vs players: 0.7 | Minigun deal -30 % damage vs robots |
| Fists | maxammo primary increased: 1.5 maxammo secondary increased: 1.5 |
+50% maxammo on all weapons |
| Warrior's Spirit | +50 HP on hit against robots | |
| The Killing Gloves of Boxing | +6 seconds of critical hits when landing a quick 2 hit combo vs robots | |
| Heavy's Shotgun | projectile penetration: 1.0 Reload time decreased: 0.8 fire rate bonus: 0.8 dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1 |
Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots |
| The Family Business | projectile penetration: 1.0 Reload time decreased: 0.8 fire rate bonus: 0.8 dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1 |
Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots |
| Panic Attack | projectile penetration: 1.0 Reload time decreased: 0.8 fire rate bonus: 0.8 dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1 |
Penetrates & +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots |
| Fists of Steel | dmg taken from crit reduced: 0.5 | While Active: +50% Crit Resistance |
Sniper
| Weapon | Attributes | Description |
|---|---|---|
| The Razorback | dmg from melee increased: 0.5 | +50% melee damage resistance. Instantly recharge, stuns spy robots. |
| Cozy Camper | maxammo primary increased: 3.0 | +200% Max Ammo |
| The Huntsman | maxammo primary increased: 1.93 projectile penetration: 1.0 faster reload rate: 0.8 |
Projectile penetration upgrade, +93% max ammo. +20% fire rate bonus |
| Sniper Rifle | explosive sniper shot: 1.0 | Explosive headshots upgrade |
| The Hitman's Heatmaker | Gain focus on damage | |
| The Bazaar Bargain | On Headshot every 320 dmg: +1 head , On Bodyshot 120 dmg : -2 heads | |
| The Classic | sniper no headshot without full charge: 0.0 | Headshot anytime |
| Kukri | mult_player_movespeed_active: 1.15 | +15% move speed while active |
| The Shahanshah |
pushforce-on-hit: cond=-1 flDist=-500.0 flDistVert=400 |
On Hit: Self Knockback |
| SMG | speed_boost_on_hit: 2.0
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15 |
On Hit: Speed boost for 2 seconds. Increased +35% damage bonus vs robots below 30% HP |
| The Cleaner's Carbine | minicrit_boost_when_charged: 16.0 | Increased duration to 16 seconds |
| The Tribalman's Shiv | bleeding duration: 20.0 | Bleed lasts 20 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds |